Tuesday, September 28, 2010

PressOK: Team Autonomy Cut iPhone Development Time In Half

As part of its latest feature at FingerGaming sister site Gamasutra, PressOK vice president of engineering Alex Koloskov describes how the company’s policy of letting teams work on side projects results in hits — developed in half the time. The company booted up a “Rogue Development Project” program, hoping to channel developers’ personal inspiration into [...]

MOTOROLA MOODY’S MISCROSOFT OFFICE MICROSOFT

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